OpenStreetMap

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Convocatoria para diseños del logo SotM LATAM 2024

¡Después de varios años sin realizar un State of the Map LATAM, este año tendremos nuevamente un encuentro de la comunidad OpenStreetMap latinoamericana de forma presencial en Brasil! Los días 7 y 8 de diciembre se llevará a cabo el SotM 2024 en la ciudad de Belén, una ciudad brasileña en la desembocadura del río Amazonas.

Como podrán suponer, este evento necesita contar con un elemento gráfico reconocible que represente tanto al espíritu de la ciudad de Belén como a la comunidad latinoamericana. El logo sirve además para definir el diseño y colores del sitio web oficial. También se usará para marketing y artículos promocionales del SotM (camisetas, calcomanías, etc.).

Así pues ¡necesitamos la ayuda de los creativos en diseño de la comunidad para contar con el nuevo logo del SotM 2024! Todos pueden participar en esta convocatoria, ¡Desde experimentados profesionales hasta novatos y entusiastas del diseño gráfico! Bases del concurso El diseño del logo debe: ser una obra de arte original; referenciar a OpenStreetMap (OSM) y al estado del mapa (SotM); representar al espíritu de la ciudad de Belén y a la comunidad latinoamericana; ser fácilmente reconocible; ser de Licencia abierta: CC BY SA o relacionada enviarse antes del domingo 21 de abril de 2024 a las 23:59 UTC-5

Cómo participar

Envía tu propuesta de logotipo por correo electrónico con el asunto “Propuesta Logo SotM 2024” state@osmlatam.org con CC umbraosm@gmail.com, adjuntando el archivo de diseño en formato PNG y formato de archivo escalable (como PDF o SVG).

Selección del ganador Las obras de arte enviadas serán revisadas por el Comité de Organización del SotM, y el logo ganador se decidirá mediante votación.

El logo oficial se anunciará a principios de marzo. ¿Buscas algo de inspiración? Echa un vistazo a los logos de los anteriores SotM LATAM: https://wiki.openstreetmap.org/wiki/ES:LatAm/SOTM_Latam o a los SOTM globales: https://wiki.openstreetmap.org/wiki/State_of_the_Map.

Si tienes alguna pregunta sobre la convocatoria, no dudes en ponerte en contacto con sotm@openstreetmap.org. El Comite de Organizacion del SOTM

La conferencia State of the Map es la conferencia internacional anual de OpenStreetMap, organizada por la Fundación OpenStreetMap. La Fundación OpenStreetMap es una organización sin fines de lucro, formada en el Reino Unido para apoyar el Proyecto OpenStreetMap. Se dedica a fomentar el crecimiento, el desarrollo y la distribución de datos geoespaciales gratuitos para que cualquiera pueda usarlos y compartirlos. La Fundación OpenStreetMap posee y mantiene la infraestructura del proyecto OpenStreetMap. El Comité Organizador del State of the Map es uno de nuestros Grupos de Trabajo voluntarios.

OpenStreetMap se fundó en 2004 y es un proyecto internacional para crear un mapa libre del mundo. Para hacerlo, nosotros, miles de voluntarios, recopilamos datos sobre carreteras, ferrocarriles, ríos, bosques, edificios y mucho más en todo el mundo. Todos pueden descargar nuestros datos de mapas de forma gratuita y utilizarlos para cualquier propósito, incluido el uso comercial. Es posible producir tus propios mapas que resalten ciertas características, calcular rutas, etc. OpenStreetMap se usa cada vez más cuando se necesitan mapas que se pueden actualizar muy rápida o fácilmente.

Comité organizador de SotM Latam Correo electrónico: state@osmlatam.org

Location: Marco, Belém, Região Geográfica Imediata de Belém, Região Geográfica Intermediária de Belém, Pará, North Region, Brazil

Chamada para designs do logotipo SotM LATAM 2024

Chamada para designs do logotipo SotM LATAM 2024 Depois de vários anos sem realizar um State of the Map LATAM, este ano teremos mais uma vez um encontro da comunidade OpenStreetMap latino-americana presencial no Brasil! Nos dias 7 e 8 de dezembro, o SotM 2024 acontecerá na cidade de Belém, cidade brasileira na foz do rio Amazonas. Como você pode imaginar, este evento precisa ter um elemento gráfico reconhecível que represente tanto o espírito da cidade de Belén quanto a comunidade latino-americana. O logotipo também serve para definir o design e as cores do site oficial. Também será utilizado para marketing SotM e itens promocionais (camisetas, adesivos, etc.).

Portanto, precisamos da ajuda dos criativos de design da comunidade para termos o novo logotipo do SotM 2024!

Todos podem participar desta convocatória, desde profissionais experientes até novatos e entusiastas do design gráfico!

Regras de competição O design do logotipo deve: ser uma obra de arte original; referência OpenStreetMap (OSM) e estado do mapa (SotM); representar o espírito da cidade de Belém e da comunidade latino-americana; ser facilmente reconhecível; ser Licença Aberta: CC BY SA ou relacionada ser enviado até domingo, 21 de abril de 2024 às 23h59 UTC-5

Como participar

Envie sua proposta de logotipo por e-mail com o assunto “ Proposta de Logo SotM 2024 ” state@osmlatam.org com CC umbraosm@gmail.com , anexando o arquivo de design em formato PNG e formato de arquivo escalável (como PDF ou SVG) .

Seleção do vencedor A arte enviada será analisada pelo Comitê Organizador do SotM, e o logotipo vencedor será decidido por votação.

O logotipo oficial será anunciado no início de Maio.

Procurando alguma inspiração? Dê uma olhada nos logotipos do SotM LATAM anterior: https://wiki.openstreetmap.org/wiki/ES:LatAm/SOTM_Latam ou para os SOTMs globais: https://wiki.openstreetmap.org/wiki/State_of_the_Map .

Se você tiver alguma dúvida sobre a chamada, não hesite em entrar em contato com sotm@openstreetmap.org. O Comitê de Organização SOTM

A conferência State of the Map é a conferência internacional anual OpenStreetMap, organizada pela Fundação OpenStreetMap . A OpenStreetMap Foundation é uma organização sem fins lucrativos, formada no Reino Unido para apoiar o Projeto OpenStreetMap. Dedica-se a incentivar o crescimento, desenvolvimento e distribuição de dados geoespaciais gratuitos para qualquer pessoa usar e compartilhar. A OpenStreetMap Foundation possui e mantém a infraestrutura do projeto OpenStreetMap. Ele O Comitê Organizador do State of the Map é um dos nossos Grupos de Trabalho Voluntário .

OpenStreetMap foi fundado em 2004 e é um projeto internacional para criar um mapa mundial gratuito. Para fazer isso, nós, milhares de voluntários, coletamos dados sobre estradas, ferrovias, rios, florestas, edifícios e muito mais em todo o mundo. Todos podem baixar nossos dados de mapas gratuitamente e usá-los para qualquer finalidade, inclusive comercial. É possível produzir seus próprios mapas que destacam determinadas características, calculam rotas, etc. O OpenStreetMap é cada vez mais utilizado quando são necessários mapas que podem ser atualizados de forma muito rápida ou fácil.

Comitê Organizador do SOTM LATAM 2024. E-mail: state@osmlatam.org

Location: Marco, Belém, Região Geográfica Imediata de Belém, Região Geográfica Intermediária de Belém, Pará, North Region, Brazil

Hi there,

I’ve just compiled my own maps for the first time ever, but I have some issues with address searching for certain countries, such as Kyrgyzstan, Uzbekistan, and even Turkey.

Initially I didn’t use the –index parameter, but when I learned about it, it helped with some of the countries I’ve compiled. Now I added the bounds option as well, since I read it wouldn’t work properly without this information.

Still, I get the same issue despite of that. Any idea what I’m doing wrong?

Posted by Oromia My Country on 2 April 2024 in English.

Oromology is the study of history and cultural heritages of great Oromo nation Oromo nation is one of the Cushitic groups in Africa_ Oromo Country - Oromia is a reliable síte and dedicated to sharing history and culture of Oromo people. Oromo Country - Oromia aslo aims at promoting tourism across Oromia. Please note that, this page doesn’t encourage or share biased information and hate speech to our viewers We don’t claim any of the Pictures ownership “Gadaa is an indigenous African democracy. This centuries-old, innovative, egalitarian and meritocratic system of governance has been studied extensively by various scholars. Jalata sees it as “*the totality of Oromo civilization’ [Jalata2012]. Plowden said “of all republican systems, Gadaa is superior” [Plowden1868] Donald Levine wrote that Gadaa is “one of the most complex systems of social organization ever devised by the human imagination” [Levine1974]. Asmarom the Legesse. system a is “one of the most astonishing renowned Gadaa scholar, said and instructive turns the evolution of human society has taken” [Legesse1973]. Legesse has applied Claude Lévi-Strauss structuralism to come up with a structural model of the system. In his 1973 book Gadaa: Three Approaches to the Study of African Society, based on his Harvard PhD dissertation, he describes how he succeeded in simulating the evolution of Gadaa on a computer over a period of 400 years, saying “Perhaps for the first time in the history of anthropology the evolution of a social system has been replicated experimentally` ygg BitGadaa

Location: Megenagna, Yeka, Addis Ababa, 2310, Ethiopia

At the last meeting, the OSMF board gave the go-ahead to implement a new version of the OSM API. The full transcript can be found on wiki. Summary:

🧐️️️️️️Validation

Edits that break the geometry or topology will be rejected; for non-critical errors the API will return an HTTP status 267 Doubtful But Okay

🛣 New data model

To simplify the data model, it was decided to abandon the Way type. Relations are already used for multipolygons and can store lists of points, which makes Way meaningless.

This approach will also allow us to describe nonlinear geometries, which takes mapping to a whole new level 🚀

📃 New data format

The obsolete XML format will be replaced by human-readable YAML. This allows you to conveniently edit the map in any text editor and study changesets using tools such as git diff. JSON format support will remain.

👮‍♂️Pre-moderation

New users’ edits will be included in the pre-moderation queue. Edits can be approved by any cartographer who has mapped 42 days in the last year. You can avoid the queue by paying for OSMF membership.

💵 Premium Features

In addition to disabling pre-moderation, cartographers who have paid for an OSMF membership will receive priority when accessing DWG and OSMF. The duration of blockages for premium cartographers will be halved.

💎 New cgimap

The current implementation of cgimap, written in C++, does not meet the security requirements, so it will be rewritten in Rust Ruby, which is already used for most of the site.

Posted by GovernorKeagan on 31 March 2024 in English.

I’ll start this by saying I wish I had started keeping track of this from the start. I have already done some work on this personal project.


Project Introduction

Back in December of last year, I decided that I wanted to start mapping in my hometown of Gqeberha (Port Elizabeth). There were a lot of buildings missing, and I have personally experienced what it is like to not have an up-to-date map.

Since December, I have been working my way through, adding buildings in admittedly too much detail. Having grown up in the area, I had a little more knowledge of the area than just the aerial imagery could provide.

Mapping Progress

I find (and still do) it therapeutic to sit at my PC and add buildings in OSM, especially once I started using JOSM. The progress was going well, and I could really see the difference; I just wish I had taken some screenshots before starting.

There have been times when it has been really mundane, to help with this I broke down my project even further. I would focus on one area and add in as much of the missing detail as I could. I’ve done this a few times now - in between mapping of buildings - and it has really helped break up the project.

Going Forward

I think there are two main things that I want to change going forward.

  1. Taking more screenshots before I start mapping a new area. Seeing the before and after has been a real motivator.

  2. Writing more long-form progress updates. This is my first diary update about the project, and the handful of Mastodon toots have not really done it any justice. Making this public also exposes my work to a potentially greater audience, which has the benefit of me learning and improving much quicker.


Gallery: Before & After

Before: Walmer Golf Club - A lot of details missing and information that can be improved.

After: Walmer Golf Club - I added more details (micromapped) and fixed some that were already there.

Before: Victoria Park - Mostly fully mapped but some details needed fixing

After: Victoria Park - Added a few more details and fixed some others.

Before: South End Cemetery - Mostly correct but could still use some work

After: South End Cemetery - Corrected and expanded the area and added the missing roads

Before: Clarendon Park Primary School - Again, mostly correct but some important details were missing. There was also no separation between the two schools.

I have done two other schools but don’t have the before screenshots for them

After: Clarendon Park Primary School - Added a lot more detail (e.g. pathways and landuse and improved what was already there.

Posted by NorthCrab on 31 March 2024 in English. Last updated on 1 April 2024.

Welcome to my third OpenStreetMap NextGen development diary.
This week has been super busy and I can’t wait to show you the progress 🧑‍🍳!

You can subscribe to my diary updates on RSS here:
https://www.openstreetmap.org/user/NorthCrab/diary/rss

Video Presentation 🎉

This week I was focused on integrating features together, as we get closer and closer to the first development release. I am super happy with how things are progressing and I decided to record a short video presentation (3 minutes).

⬇ Click below to play ⬇

Video thumbnail

or click here: https://peertube.monicz.dev/w/kGnomi7LTveXZNaaQtEwH6

Refreshed Changeset UI

Changeset sidebar comparison screenshot, showcasing simplified and refreshed UI

OpenStreetMap-NG now features a refreshed changeset sidebar. Featuring, profile pictures and de-emphasized discussion subscription button. I’ll collect feedback on this design decision (and others) after the first development release.

Working Rapid & iD editors

OpenStreetMap-NG delivers on its promise and features Rapid editor as an alternative to iD.

Navbar screenshot, highlighting Rapid editor option

A lot of effort was put in into securing against potentially malicious JavaScript code making requests as a user to the website (not API). Uncompressed Rapid editor weighs about 5MB, with iD being around 4MB. A library of such size is impossible for a human to review properly, making it an easy target for abuse. With OpenStreetMap-NG, hosted editors can’t physically use user cookies, mitigating all the risk.

New Icons System

Elements view, showcasing deleted nodes with defibrillator and bench icons

There are plenty more feature icons and many original ones are now in higher resolution. Many of the icons have been borrowed from OpenLevelUp editor as they closely resemble the existing icon style and blend together nicely. There are currently 286 features with icons.

There is also this neat new feature, icons and feature names are now displayed correctly for deleted elements. This should make browsing through changesets easier.

Elements Pagination 2.0

Screenshot of pagination control under the elements list

Navigating through element pages is now instant and does not require a full sidebar reload. Your browser only loads necessary resources to display the current page of elements. It’s fast, it’s efficient, it’s simple — and most importantly, it’s not annoying to use!

(check out the video presentation for a short demo 😉)

Support for Multiple Value Tags

OpenStreetMap-NG introduces native support for key prefixes/suffixes and multi-value tags. The system can be easily extended with support for new tagging schemas with the use of formatting plugins. Keys are separated by : and values are separated by ;.

And More…

All of my work is publicly accessible on this GitHub repository. While my development diaries focus on selected highlights, there are many more details to read through. You can always browse the commit history with day-by-day updates.

Project Sponsors 🦀

I am super grateful for all this week’s project patrons. Your growing support makes me work at 110% capacity! Everything is possible if you just believe it. Thank you 🫰.

Currently, the project is sponsored by 10 people!
Five private and two public donors on Liberapay, and three public on GitHub Sponsors.

This week’s donations go directly towards the development of OpenStreetMap-NG.

Donate using Liberapay

Disclaimer

This project is not affiliated with the OpenStreetMap Foundation.

Asia Pacific Hub and World Vision Bangladesh Field Mapping and Data collecion Experience.

Open Mapping Guru, Brazil Singh in a field visit and data collection in Mirpur and Duaripara, Dhaka. Open Mapping Guru, Brazil Singh in a field visit and data collection in Mirpur and Duaripara, Dhaka.

On Thursday 21 March 2024, I received invitation from Open Mapping Hub Asia Pacific & also brilliant Mikko Tamura, Community Manager for Asia and the Pacific at Humanitarian OpenStreetMap Team, for the coordination of OM Guru for Dhaka Field Visit & Data Collection. I was so much exited, and I accepted the invitation instantly. And then I got the news about the guests who are coming to Bangladesh and they were Can Unen, Senior Manager for Community & Partnerships, Humanitarian Openstreetmap Team , Honey Grace Fombuena, GIS AnalystGIS Analyst, Humanitarian OpenStreetMap Team and Harry Mahardhika Machmud, Senior Program Manager for Asia-Pacific at Humanitarian OpenStreetMap Team

On 27 March 2024 I went to World Vision Bangladesh and there i met with other OM Gurus and also with World Vision Bangladesh’s staff members and with vouleenters. So basically we divided into three teams. Where I was leading the mapiliary with Harry and other two GURUS are in ODK with Miss Honey and Field Paper with Can Unen. We selected two areas in Mirpur for field visit and data collection. First on was Duaripara and second one was Milat Camp. So first I trained the voulenteers and my team members about mapiliary and how to collect data. Then we went to the field visit. So, in the field, we mapiliary team divided into two groups, one group went inside the slum and collected data and another one group collected data from outside. We collected data in 1.30 hours and it was an amazing experience. Like from the field, collecting street level images. It was really amazing.

So after completing the field trip, we come back to office, and we discuss the problems, weakness, strength and opportunities of that area. We also talked with local people to know which main things basically they need. The ODK team also detected so many problems and also the field papers, which was superb. And after finishing the work, we were invited for the dinner near office. So after the office, We went to the restaurant which was also in MIrpur. The restaurant was in a beautiful place with metro rail area. So the iftar dinner was also amazing, where we 12 gurus and 3 AP Hub Members and also Tasauf A (Ribin) Baki Billah bhaiya, Executive Director at Bangladesh Open Innovation Lab (BOIL), and SM Sawan Shariar, Regional Ambassador of Youthmappers were present. After finishing the iftar dinner, we went for coffee. And there we spend quality times and discuss a lot of things about OpenStreetMap and also the traditions of our country. And after that we take a group photo and leave the resturant. When I am writing this diary, I am missing them so much.

AP Hub members met together and share an Iftar with the Open Mapping Gurus in the OpenStreetMap Bangladesh Community

Now I am going to share some funny moments Which I will never forget. That is our OM guru Khan Mohhamad reached office before me and met with Miss Honey and fun part is that Miss Honey thought that is Brazil. And when I met with Miss Honey, she thoughts that I am Khan. And she started giving me some tasks of ODK. At that moment, we both didn’t know that she didn’t recognize me. So when Harry comes and told that he is mapiliary, Miss Honey is saying, “No, he is Khan, ODK one. Then I told that no, I am Brazil. Then she was laughing and said, then why you agreed to the task. Hahahaha, then I told that I love tasks. And funfact is that before knowing me like when she didn’t know that I am Brazil, we have had lunch togther and discussed so many things. And another moment is when we were in break, Can Unen, challenged me for 8 Ball pool, but the issue was Wi-Fi problem, and we played game togther. Also, I played Mobile legends with Miss Honey. And also so much memory created when we were dicusssing so many things. Soon I am going to launch something better for the OSM community with HOT and Open Mapping Hub.

Posted by b-unicycling on 29 March 2024 in English. Last updated on 7 April 2024.

I was lucky enough (or maybe deserving) to have been granted one of the GoPro Maxes sponsored by Meta, a project organised by OSM Belgium - many thanks for that!

I’ve had it for a week now, and I’ve been very busy with it - around 12.643 images captured so far (some nearly duplicates I deleted and some without GPS data I didn’t bother adding it to). I don’t drive, so I only went about on my bike and on foot - so far, but I would like to try it on a car roof at some point.

My first stop was St. Mullin’s in Co. Carlow, a small village, but more importantly early Christian monastic site and National Monument. There is a relatively new bus route (887 Local Link) going there which hadn’t been mapped yet, so I took the bus from Carlow to St. Mullin’s to track the route and bus stops. The bus driver was kind enough to tell me where the bus stops were, because for most of them, they are not signposted. (Trace 1 and Trace 2, if anyone is interested, but the routes are mapped so far) Mapillary shot of bus at Carlow Train Station at unsigned bus stop

Anyways, I walked around St. Mullin’s (named after Saint Moling) and also to the holy well with a selfie stick which was included in the camera package. It looked quite different to last time I visited; the holy well is tidied up and the area around it is a tiny campsite now. Which I have diligently added to OSM, of course. Screenshot St. Mullin's on Mapillary You can see the comparison of what was there already and what I added. The bus came in from the North, so it’s a damn shame I couldn’t capture the bus route.

I also discovered a village pump and a public bookcase which I added and will use in a future video, hopefully. The pump, that is.

The rest of the footage is from Kilkenny (city, as the locals like to call it). Screenshot Mapillary Kilkenny Area covered within the first week, not all of it is available on mapillary yet.

I checked against GoogleStreetView coverage, and I already have a better coverage than they within the area I have surveyed. They’ve left out whole little housing estates and streets. And of course, they rarely cover parks. There seems to have been someone in Kilkenny who did a few footpath shortcuts and parks, but the image quality is not great - portrait format.

Equipment and Usage

The camera came with the “invisible selfie-stick” which you might have come across on Amazon (I know I have), several clips to attach it to the helmet, a helmet strap (of which I already had two for the previous camera, the LG360), a spare battery etc.

I used the selfie stick on the first outing, but since then, I’ve basically only used it on the helmet. I might look silly walking around with it, but I couldn’t care less. I try to have the selfie stick (and I tripod I already owned before) with me at all times, in case I need to take a picture in a shop (with no people in the image) or of a holy well or whatever.

I’m also using the GoPro Quik app to remotely control the camera which might result in quicker battery death, but I find it handy while cycling to stop the capturing sequence, when I’m waiting at a junction for longer or waiting for the bin collection lorry to pass or when I’m cycling along a street I have already captured. It saves me from deleting those images manually.

I’ve used the camera for other purposes as well, like shooting video sequences for upcoming YouTube tutorials - the built-in stabilizer is a revelation compared to my phone shots before. The microphone isn’t too bad either.

Only today, I decided to set the timer to 5sec when walking which leaves me with roughly the same distance between images as there is for 2sec and cycling.

Technical hick-ups

  1. Irish weather and weather forecast: The weather is very changeable and unpredictable at the moment, so there is no point in planning anything for the next day. Whenever the rain stops, I’m out on the bike. The weather forecast might say that it might rain all day, but then I could end up with 4 hours of almost continuous sunshine. Almost.
  2. GPS not being recorded: This happens only during the first sequence of the day, even if I wait a little. But I can adjust it using Geosetter, even though that likes to crash, when I’m not very patient. It also happens in building passages and other tunnels, of course, but they’re usually not that long, so I can add or adjust coordinates as well.

Observations

People seem to like parking in what we have mapped as turning circles. Really annoying, because I can’t go to the very end of the street, and I can’t turn easily. People also don’t give a damn about leaving access for bicycles, wheelchairs and other non-pedestrians when parking their cars.

Avoid surveying churchyards on Good Friday. At least I captured that part of Irish culture, I guess.

Beyond the scope

I’ve taken some pics inside businesses where I know the business owner and have asked them, if they are okay with it. I’ve offered to send them the images as well, so they can use them on Facebook or whatever. I will continue doing that, especially in the pubs I play music in, because it just came up with our band how useful it is to have images from inside pubs to give you an idea about the venue. Google StreetView have done that in some pubs already.

If you want to follow my progress, this mapillary link should work until 30 April; you’ll have to adjust the date after that.

Publicity

I try to wear by “SURVEYOR” high viz, so at least people can see that I’m a geek with a mission. If they can read it. Some have read “survivor” in the past, which until that point in time is true as well.

I’m also hoping to go on the local radio to talk about the project, so that people might not look at me in too much bewilderment, when they see me with the camera on top of the helmet. Sometimes people wave or stop and smile, but so far, that always happened, when I wasn’t actually capturing.

Week 2

another report on OSM Ireland website

A Step Forward in Mapping Together

Hello, OpenStreetMap Community!

We at Mapilio are thrilled to announce a significant update that’s been in the works for some time now — the integration of our imagery layers into OpenStreetMap, available through the iD editor. This collaboration represents a milestone in our ongoing commitment to enhancing the mapping experience for everyone in the OSM community.

ID ## Why This Matters

The power of OpenStreetMap lies in its community and the collective effort to create the most detailed, open-source map of the world. By integrating our high-quality imagery layers from Mapilio, we aim to empower mappers with even more tools to enhance accuracy and detail in their mapping endeavors.

Collaboration at Its Best

Achieving this milestone wasn’t a solo effort. It required the collective expertise and dedication of many. We worked closely with Kathleen Lu from the Licensing Working Group (LWG) to ensure that our imagery adheres to all licensing requirements, maintaining the open and free ethos of OSM.

Furthermore, we extend our gratitude to Martin Raifer, whose invaluable contributions have seamlessly integrated our code into the OSM codebase. This integration not only enhances the mapping experience but also solidifies the collaborative spirit of the OpenStreetMap community.

ID ## Our Imagery Layers: What You Need to Know

Our imagery layers from Mapilio are now available to all users through the iD editor. This integration ensures that every mapper has access to high-quality, recent imagery, providing a detailed and accurate foundation for mapping activities. Whether you’re mapping remote areas or updating urban landscapes, our imagery offers the clarity and detail needed for precision mapping.

Official Statement and Further Information

For more detailed information about this collaboration and what it means for the OpenStreetMap community, please read our official statement here: Official Statement on Mapilio and OSM Collaboration.

We’re excited about the possibilities this partnership unlocks for the OpenStreetMap community. As always, we are committed to supporting the OSM project and its mission to create a freely accessible and editable map of the world.

We welcome your feedback, questions, and suggestions on our forums or directly through our contact page on the Mapilio website. Let’s continue mapping the world together, one layer at a time.

Happy Mapping!

♪♫ When Girls Just Want To Have Fun ♫♪

On March 23, 2024, as part of the Women’s Month celebration, the Viscan YouthMappers organization conducted a mapping activity titled “MapaBabae: When Girls Just Wanna Have Fun Mapping the Streets Using Mapillary.” This initiative aimed to pave the way for women’s empowerment through mapping, celebrate the contributions of women in the field of mapping, and inspire each other.

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It started with an introduction of mine about what the Mapillary is all about which will be used by us by updating the streets of our University Campus that hasn’t been captured last mapillary event. Sharing that Mapillary is a collaborative street-level imagery platform wherein participants in MapaBabae are able to document their journeys and highlight points of interest, and share their stories regarding about this acivity. At its core, MapaBabae is about more than just mapping streets; it’s about creating a community where women feel seen, heard, and valued.

Girls in Action! Divided into three groups with 1 officer as the facilitator of the group then proceed to their assigned areas on the VSU Lower Campus to map using Mapillary. Of course, not forgetting the safety protocols when capturing data and having fun while striding the campus.

Beige-Minimalist-Collage-Instagram-Post-2

After the mapping activity, there is pizza party where participants can share their experiences and discuss their journey as members of the organization. Sharing our own stories behind the movement, the impact we’re making in the community, and the transformative power of mapping technology. As the event concluded, we left with a renewed sense of empowerment and camaraderie, ready to continue our journey of mapping for change and inspiring others to join the movement. So, why should women map?

Simply put, because girls just wanna have fun while making meaningful contributions to their communities. To inspire and be inspired.

Beige-Minimalist-Collage-Instagram-Post-1

Location: Guadalupe, Patag, Baybay, 5th District, Leyte, Eastern Visayas, 6521, Philippines

English below / Português abaixo


Il y a presque cinq ans, lors du SotM 2019 de Heidelberg, j’avais présenté une analyse critique du concept de mapathon sous le titre de « Mapathon Mapathon Mapathon ». L’historique du concept rappelait combien il s’agissait au début de projets menés sur plusieurs jours, pour devenir ensuite ce que j’ai appelé le mapathon 2.0, une action de cartographie collaborative sur imagerie dans une durée qui s’étend rarement au-delà de deux ou trois heures, avec des objectifs variables, au-delà de la donnée produite : promotion du projet OSM, engagement ou renforcement communautaire. communication sur un projet ou la structure organisatrice de l’événement…

Je ne pense pas que ce format 2.0 ait évolué depuis, mais il y a un aspect que j’avais identifié à l’époque sans pour autant le développer : le mapathon 2.0 en tant que forme privilégiée pour former de nouveaux contributeurs et contributrices OSM.

On pourrait penser qu’il ne s’agit pas d’une rupture avec le passé, mais plutôt d’une suite assez logique de la manière de former de nouvelles personnes à OSM avant l’avènement des smartphones, qui dans mon souvenir se sont démocratisés au Sud à partir de 2015 environ (voir ce graphique de l’International Telecommunication Union). Toute contribution dans OSM se faisait alors forcément en salle, vu que les moyens de collecte sur le terrain (terminaux GNSS classiques type Garmin Etrex ou cartes imprimées de type Walking Papers ou Field Papers) nécessitaient une reprise des données brutes du terrain sur ordinateur avec son éditeur préféré.

Pour autant, cette contrainte technique n’empêchait pas de donner la part belle au terrain pour initier les débutants, si on souhaitait le faire ainsi. La plupart des formations que j’ai pu mener seul ou en collectif depuis 2012, parfois courtes (quelques heures, parfois moins), souvent longues (une semaine consacrée à OSM), commençait le plus souvent ainsi : une introduction à OpenStreetMap suivie d’une première sortie rapide sur le terrain pour collecter des données, éditées ensuite en salle.

Mais sans doute en raison de la commodité d’utilisation d’un projet du Tasking Manager et de la composante de promotion/communication propre au format pour inciter les participants à venir à l’événement et contribuer, le mapathon 2.0 semble désormais le format standard pour former de nouveaux cartographes OSM. Le site web montrant l’activité des chapitres Youth Mappers dans le monde est particulièrement éloquent, même s’il ne présente malheureusement pas de bilan statistique général par type d’objets : il suffit de zoomer à différents endroits et cliquer sur les marqueurs pour se rendre compte que les bâtiments représentent l’écrasante majorité des données produites.

En comparaison, la cartographie de terrain semble rarement la première activité proposée aux personnes qui débutent dans OSM, malgré la diffusion désormais massive des smartphones, avec de nombreuses applications permettant d’éditer directement et facilement dans la base OSM, facilitant d’autant plus les contributions.

Pourquoi donc ne pas plutôt initier les nouveaux contributrices et contributeurs OSM à travers un exercice de cartographie de terrain (ce que certains appellent « carto-parties ») ?

Il y a plein d’avantages à favoriser cette approche :

  • Presque tout le monde a un smartphone avec une puce GNSS, mais pas forcément un ordinateur personnel
  • Les besoins logistiques (salle, électricité, ordinateurs pour celles et ceux qui n’en ont pas) sont moindres ; il est même envisageable de partager un tutoriel vidéo via les applications de messagerie pour se passer d’une séance introduction en salle avec un vidéo-projecteur, au cas leur disponibilité serait compliquée
  • Une fois les applications installées, le volume de données internet est nettement plus réduit dans le cadre de la cartographie de terrain que dans l’édition en salle
  • Pour un public novice dans la cartographie, se repérer sur une carte via son positionnement symbolisé par une tache bleue et reconnaître les objets immédiats sur les rendus cartographiques et les imageries satellitaires, est une expérience qui facilite l’apprentissage de la lecture de carte comme celle de l’identification future des objets sur imagerie lors d’un prochain exercice de cartographie en salle
  • Il est aisé de coupler la découverte de la contribution OSM sur le terrain avec une application OSM pour la navigation, afin d’offrir une première expérience qui mixe à la fois contribution et réutilisation. Si le temps manque, certaines applications comme Organic Maps ou OsmAnd font justement les deux.
  • Si le temps disponible ou les compétences en cartographie des participants sont vraiment limités, StreetComplete est vraisemblablement le moyen le plus simple et efficace de contribuer à OSM
  • L’édition directe depuis les smartphones a rendu la cartographie de terrain nettement plus aisée, multiplie les occasions de contribuer et permet de créer un volume de données nettement plus conséquent que par le passé. À titre personnel, j’ai nettement plus contribué à OSM depuis le terrain avec ces applications par rapport à l’époque où je ne disposais que d’un Garmin eTrex
  • Si on évite la pluie et les heures chaudes, cartographier sur le terrain est tellement agréable ! L’exercice offre également un point de vue nouveau sur le territoire que l’on parcourt, que l’on observe vraiment
  • Dernier point, et non des moindres, il ne faut pas oublier que la donnée la plus cruciale est celle qui n’est pas visible sur imagerie et ne peut venir que du terrain, donc d’une quantité limitée de contributeurs, alors que n’importe quel cartographe OSM peut ajouter depuis son domicile les routes ou les bâtiments n’importe quel endroit du monde à partir de l’imagerie satellitaire

En dehors de ces avantages factuels, cette approche permettrait peut-être d’intéresser d’autres publics, voire de fidéliser plus de monde au sortir de l’activité ?

Si certaines personnes ou communautés ont déjà pris l’habitude de commencer l’initiation à OSM par le terrain, je serais intéressé qu’ils partagent leurs retours d’expérience.


Almost five years ago, at SotM 2019 in Heidelberg, I presented a critical analysis of the mapathon concept under the title “Mapathon Mapathon Mapathon”. The history of the concept reminded us that at the beginning these were projects carried out over several days, and then became what I called mapathon 2.0, a collaborative mapping action on imagery lasting rarely more than two or three hours, with variable objectives, beyond the data produced: promotion of the OSM project, community involvement or reinforcement, communication about a project or the structure organising the event, etc.

I don’t think that this 2.0 format has evolved since then, but there is one aspect that I identified at the time without developing it further: the 2.0 mapathon as the preferred form for training new OSM contributors.

You might think that this is not a break with the past, but rather a fairly logical continuation of the way in which new people were trained in OSM before the advent of smartphones, which to my recollection were democratised in the South from around 2015 onwards (see this graphic from the International Telecommunication Union). At that time, any contribution to OSM had to be made indoors, since the means of collecting data in the field (traditional GNSS terminals such as Garmin Etrex or printed maps such as Walking Papers or Field Papers) required the raw data from the field to be transferred to a computer with the preferred editor.

However, this technical constraint didn’t prevent us from using the terrain to initiate beginners, if we wanted to do it that way. Most of the training courses that I’ve been able to run on my own or as part of a group since 2012, sometimes short (a few hours, sometimes less), often long (a week devoted to OSM), usually began like this: an introduction to OpenStreetMap followed by a quick first outing in the field to collect data, which was then edited in the classroom.

But no doubt because of the convenience of using a Tasking Manager project and the promotion/communication component of the format to encourage participants to come to the event and contribute, the mapathon 2.0 now seems to be the standard format for training new OSM cartographers. The website showing the activity of Youth Mappers chapters around the world is particularly eloquent, even if it unfortunately does not present a general statistical overview by type of object: you just have to zoom in on different places and click on the markers to see that buildings account for the overwhelming majority of the data produced.

In comparison, field cartography rarely seems to be the first activity suggested to people who are new to OSM, despite the now widespread use of smartphones, with numerous applications that make it possible to edit directly and easily in the OSM database, making contributions that much easier.

So why not initiate new OSM contributors through a field mapping exercise (what some people call “mapping parties”)?

There are many advantages to this approach:

  • Almost everyone has a smartphone with a GNSS chip, but not necessarily a personal computer.
  • The logistical requirements (room, electricity, computers for those who don’t have one) are lower; it’s even possible to share a video tutorial via messaging applications to dispense with an introductory session in a room with a video projector, in case their availability is complicated.
  • Once the applications have been installed, the volume of internet data required for field mapping is much smaller than for in-class editing.
  • For people who are new to cartography, finding their bearings on a map by means of its position symbolised by a blue spot and recognising immediate objects on cartographic renderings and satellite imagery is an experience that makes it easier to learn how to read a map and how to identify objects on imagery in the future during an indoor cartography exercise.
  • It is easy to combine the discovery of the OSM contribution in the field with an OSM application for navigation, in order to offer an initial experience that combines both contribution and reuse. If time is short, some applications like Organic Maps or OsmAnd do just that.
  • If participants really have limited time or mapping skills, StreetComplete is likely to be the easiest and most effective way to contribute to OSM.
  • Direct editing from smartphones has made field mapping much easier, multiplies the opportunities to contribute and makes it possible to create a much larger volume of data than in the past. Personally, I’ve contributed much more to OSM from the field with these applications than when I only had a Garmin eTrex.
  • If you avoid the rain and the hot hours, mapping in the field is so much fun! It also gives you a new perspective on the area you’re covering, one that you can really observe.
  • Last but not least, we mustn’t forget that the most crucial data is that which is not visible on imagery and can only come from the field, i.e. from a limited number of contributors, whereas any OSM cartographer can add roads or buildings anywhere in the world from satellite imagery from the comfort of their own home.

Aside from these factual advantages, perhaps this approach would make it possible to interest other audiences, or even to retain more people once the activity is over?

If some people or communities have already got into the habit of starting their introduction to OSM in the field, I’d be interested to hear from them.

Translated with DeepL.com (free version)


Há quase cinco anos, no SotM 2019 em Heidelberg, apresentei uma análise crítica do conceito de mapathon sob o título “Mapathon Mapathon Mapathon”. A história do conceito recordou-nos que, no início, eram projetos realizados ao longo de vários dias, e depois tornaram-se naquilo a que chamei mapathon 2.0, uma ação de mapeamento colaborativo sobre imagens que raramente dura mais de duas ou três horas, com objetivos variáveis, para além dos dados produzidos: promoção do projeto OSM, envolvimento ou reforço da comunidade, comunicação sobre um projeto ou a estrutura que organiza o evento, etc.

Não creio que este formato 2.0 tenha evoluído desde então, mas há um aspeto que identifiquei na altura sem o desenvolver mais: o mapathon 2.0 como forma preferencial de formação de novos contribuidores OSM.

Poderá pensar-se que não se trata de uma rutura com o passado, mas antes de uma continuação bastante lógica da forma como novas pessoas eram formadas em OSM antes do advento dos smartphones, que, tanto quanto me lembro, foram democratizados no Sul a partir de cerca de 2015 (ver este gráfico da International Telecommunication Union). Nessa altura, qualquer contribuição para o OSM tinha de ser feita dentro de casa, pois os meios de recolha de dados no terreno (terminais GNSS tradicionais como o Garmin Etrex ou mapas impressos como o Walking Papers ou o Field Papers) exigiam que os dados em bruto do campo fossem transferidos para um computador com o editor preferido.

No entanto, esta limitação técnica não nos impedia de utilizar o terreno para iniciar os principiantes, se assim o desejássemos. A maior parte dos cursos de formação que pude realizar sozinho ou em grupo desde 2012, por vezes curtos (algumas horas, por vezes menos), muitas vezes longos (uma semana dedicada ao OSM), começavam normalmente assim: uma introdução ao OpenStreetMap seguida de uma primeira saída rápida ao terreno para recolher dados, que eram depois editados na sala de aula.

Mas, sem dúvida, devido à conveniência de usar um projeto Tasking Manager e à componente de promoção/comunicação do formato para encorajar os participantes a vir ao evento e contribuir, o mapathon 2.0 parece agora ser o formato padrão para a formação de novos mapeadores OSM. O site que mostra a atividade dos capítulos Youth Mappers em todo o mundo é particularmente eloquente, mesmo que infelizmente não apresente uma visão estatística geral por tipo de objeto: basta fazer zoom em diferentes locais e clicar nos marcadores para ver que os edifícios representam a esmagadora maioria dos dados produzidos.

Em comparação, o mapeamento de campo raramente parece ser a primeira atividade sugerida a pessoas que são novas no OSM, apesar da utilização agora generalizada de smartphones, com inúmeras aplicações que permitem editar direta e facilmente na base de dados OSM, tornando as contribuições muito mais fáceis.

Então, por que não iniciar novos colaboradores do OSM através de um exercício de mapeamento de campo (o que algumas pessoas chamam de “mapping-parties”)?

Há muitas vantagens em encorajar esta abordagem:

  • Quase toda a gente tem um smartphone com um chip GNSS, mas não necessariamente um computador pessoal.
  • Os requisitos logísticos (sala, eletricidade, computadores para quem não tem) são menores; é até possível partilhar um vídeo tutorial através de aplicações de mensagens para dispensar uma sessão introdutória numa sala com um projetor de vídeo, caso a sua disponibilidade seja complicada.
  • Uma vez instaladas as aplicações, o volume de dados da Internet é muito menor para o mapeamento no terreno do que para a edição em sala de aula.
  • Para os principiantes em cartografia, orientar-se num mapa através da sua posição simbolizada por uma mancha azul e reconhecer objectos imediatos em representações cartográficas e imagens de satélite é uma experiência que facilita a aprendizagem da leitura de um mapa e a identificação de objectos em imagens no futuro, durante um exercício de cartografia em ambiente fechado.
  • É fácil combinar a descoberta da contribuição OSM no terreno com uma aplicação OSM para navegação, de modo a oferecer uma experiência inicial que combine contribuição e reutilização. Se o tempo for curto, algumas aplicações como Organic Maps ou OsmAnd fazem exatamente isso.
  • Se o tempo ou as competências cartográficas dos participantes forem muito limitados, o StreetComplete é provavelmente a forma mais simples e eficaz de contribuir para o OSM.
  • A edição direta a partir de smartphones tornou o mapeamento no terreno muito mais fácil, multiplica as oportunidades de contribuição e torna possível criar um volume de dados muito maior do que no passado. Pessoalmente, contribuí muito mais para o OSM a partir do terreno com estas aplicações do que quando tinha apenas um Garmin eTrex.
  • Se evitarmos a chuva e as horas de calor, mapear no terreno é muito divertido! Também nos dá uma nova perspetiva sobre a área que estamos a percorrer, uma perspetiva que podemos realmente observar.
  • Por último, mas não menos importante, não podemos esquecer que os dados mais importantes são aqueles que não são visíveis nas imagens e que só podem vir do terreno, ou seja, de um número limitado de colaboradores, ao passo que qualquer cartógrafo OSM pode acrescentar estradas ou edifícios em qualquer parte do mundo a partir de imagens de satélite, a partir do conforto da sua própria casa.

Para além destas vantagens factuais, talvez esta abordagem permita interessar outros públicos, ou mesmo reter mais pessoas depois de terminada a atividade?

Se algumas pessoas ou comunidades já adquiriram o hábito de iniciar a sua introdução ao OSM no terreno, gostaria de saber a sua opinião.

Traduzido com DeepL.com (versão gratuita)

Posted by jfd553 on 28 March 2024 in English. Last updated on 2 April 2024.

The Magdalen Islands (Îles-de-la-Madeleine) are an archipelago located in the center of the Gulf of Saint Lawrence (Eastern Canada). The heart of the archipelago is made up of seven rocky islands connected by long sand barriers, sand spits, dunes, and salt marshes. Including internal lagoons, the islands cover about 330 square km. The archipelago is sparsely populated and counts about 12K permanent inhabitants.

In June 2023, OSM describes the islands’ coastline, road network, some trails as well as some human and natural features. Overall, the islands were mapped using about 56K nodes, 5K ways, and 116 relations (Figure 1).

Figure 1 Figure 1: Cap-aux-Meules, before starting the project—Historical OSM data as of June 30, 2023, on Maperitive.

It was after traveling to the Magdalen Islands on vacation that I set out to update the OSM map. Upon my return, and over a 9-month period, I edited the existing OSM content, correcting geometries and adding as many features as I could, using local knowledge and available images (Figure 2).

Figure 2 Figure 2: Cap-aux-Meules, at the end of the project—OSM data as of February 28, 2024, on Maperitive.

Once completed, I had increased the number of nodes and ways by 10 folds, the number of relations by 30. All this did not happen without a lot of work, questions, and sometimes big surprises! Here is a summary of what I did.

Fieldwork Prior to Image interpretation

We were several friends visiting the islands together. Everyone knew I was collecting data for mapping in OSM and, as usual, some were teasing me when I was moving around tagging features with a GPS! With their help, I was able to bring together a wide range of islands’ landscapes from photos and videos we all took during our stay (Figure 3). In addition to photos, videos, and GPS tracks, I also accumulated receipts for my purchases, which gave me the names and addresses of some businesses and stores I visited.

Figure 3 Figure 3: View of the Cap-aux-Meules Nautical Club from a nearby observation point.

During my stay, I paid attention to landscapes I was unfamiliar with, particularly sand dunes and vegetation (Figure 4). I also had a look at buildings and their distribution outside the urban environment. On the other hand, the coastline and associated infrastructure did not pose any interpretation problem as I am familiar with coastal environments. In this context, the islands tide magnitude (about a meter) just simplified the delimitation of the coastline at MHWL.

Figure 4 Figure 4: Informal hiking trail toward L’Étang-du-Nord (Îles-de-la-Madeleine) showing islands’ typical vegetation.

GPS Tracks and Images Adjustment

In addition to GPS tracks from OpenStreetMap, I used those from Strava Global Heatmap (SGH). This was a great discovery! SGH is an image of Strava users GPS tracks density that can be used with OSM. The number of users (e.g., cyclists, runners) who traveled the islands is so large that it allowed me to adjust the geometry of most of the road network and main hiking trails. SGH is available in JOSM via a plugin for Chrome and Firefox browsers. However, aligning satellite images with the SGH can be difficult when it obstructs the road network visibility (Figure 5). To overcome the problem, I first adjusted the road network and main hiking trails on the SGH, then aligned the images to those roads/trails. This alignment was particularly useful in areas with rolling topography.

Figure 5 Figure 5: Overlay of Strava Global Heatmap (SGH) and GPS tracks from OSM (pink dots) on Esri World imagery (Havre-aux-Maisons, Îles-de-la-Madeleine).

Available Satellite Images

All available images are generally well georeferenced. However, except for Sentinel-2, I could not find details on the orthorectification process or what type of digital elevation model was used, if any. Without using it (i.e., DEM or DSM) the images are distorted where there are changes in ground elevation and the effect increases with the viewing angle. Each following image was used, according to its characteristics.

Esri World Imagery: The primary image used. The most recent one except for the eastern end of the islands. Probably taken after the storms of 2019 or Hurricane Fiona in 2022. The viewing angle is not negligible, causing distortions on buildings and around cliffs.

Mapbox Satellite: An almost vertical image that shows little distortion. The image is clear but older than that of Esri World.

Bing Aerial Imagery: The image seems older than the other ones but is of better quality for the western part of the islands. Unfortunately, its resolution over the eastern end made it useless.

Sentinel-2: I used a Sentinel-2 image from summer 2023 as a validation data source. Its resolution is low, but it allowed me to locate some large recent features seen in the field.

Mapping Process

I chose to carry out my project using JOSM. I’ve been using the software for a while, which offers several tools that I consider essential.

Keeping Track of Mapped Areas

For mapping projects of this scale, I keep track of which areas have been mapped as well as the one in progress in a dedicated .osm file. Both areas are delineated using different tags (Figure 6). In order to prevent accidental uploads, I add the attribute upload=never to the header.

Where possible, the working area is small and its boundary easily visible on the ground (e.g., roads). When completed, the current working area is joined to the mapped area polygon, and the next working area is delineated.

Figure 6 Figure 6: The map production tracking layer, with mapped area (white) and current working area (yellow).

Iterative Data Capture Operations

I generally use the same sequence of operations to map all the features I’m interested in. My main interest is to “put colors on the map”, but my priority is to fit the images on available GPS track when required. To make both easier, I divide my edits into the following steps:

  1. Download OSM data for a working area.
  2. Align images to available GPS tracks.
  3. Map a subset of features on a temporary layer.
  4. Merge the layer with OSM data once completed.
  5. Run the Validator to detect and fix errors.
  6. Upload the data to OSM.
  7. Back to step three unless everything is mapped!

Some of above steps need further explanations. In step 1, The OSM data layer is saved as a file since a working area can take several days to complete. In step 2, aligning images using Strava Global Heatmap required first adjusting the geometry of the existing transportation network to the SGH (Figure 5), and then aligning each image to the network. In Step 3, dividing map features into thematic subsets made it easier to track which features are mapped and which need to be mapped (see next section). When an existing feature needs an update, it may be easier to capture it again on the current layer and merge them later. In step 5, among the errors will appear as duplicate or overlapping features those that were capture again for an update. I strongly suggest to use the ReplaceGeometry tool to do this (Figure 7). It allows us to replace the previous geometry with the new one, while retaining tags, feature history, and nodes. It is a way to acknowledge the work done by the previous contributors.

Figure 7 Figure 7: Replacing an existing feature with the new version using the ReplaceGeometry tool.

Hierarchy in Mapped Features

The diversity of OSM’s content reflects the diversity of interests of its contributors. Since mine is to “put colors on the map”, it implies a feature hierarchy that roughly prioritizes features based on their size. However, dividing map features into thematic subsets also depends on how I map them.

When delineating adjacent polygons, which was the case most of the time, I clearly prefer to connect multiple line segments (ways) into multipolygons rather than duplicating these segments in closed ways. I find it more efficient this way. Consequently, the map features included in each thematic subset were mainly selected based on their topological relationships.

The order in which thematic feature subsets have typically been mapped is:

  1. Coastline
  2. Bare coastal lands
  3. Natural features
  4. Land use
  5. Buildings and amenities
  6. Service roads, tracks, and trails

Each subset presents different challenges. Here is the subsets characteristics.

Coastline: Mapping coastline is a bit different than with other features (e.g., drawing direction). So, working on this feature alone helped me do it right. Another reason was that since the coastline is longer to render on the map, the sooner I did it, the sooner I was able to see the results with adjacent features.

All the images used to update the coastline were older on the eastern end of the islands. Browsing the results with a much recent Sentinel-2 image, I was surprised to see differences of up to 400m between the updates I made and what appears to be its current position (Figure 8). I knew the coastal dynamics were important there, but I didn’t expect such a difference. I will probably adjust the coastline in a future update unless another contributor has already done so.

Figure 8 Figure 8: Updated OSM data overlaid on a recent Sentinel-2 image shows differences of up to 400 meters between shoreline locations (Copernicus Sentinel 2023 data)

Bare coastal lands: These features fall into two categories. Features at sea level such as beaches or breakwaters, and features overhanging the coastline such as bare rocks, screes, and cliffs. These overhanging features often required using the Mapbox image to avoid significant distortions due to elevation changes.

Natural features: Islands’ natural landscape consists mainly of grasslands with large patches of forest and wetlands. Long beaches, sand barriers and dunes connect the islands together, creating large lagoons. So, traveling around the islands and hiking a few trails was necessary to later interpret this complex set of features (Figure 9).

Figure 9 Figure 9: Adjacent natural features (A-F): string bog, scattered shrubs, stunted wood, grassland, sand dunes, beach.

I identified five types of vegetation: grasslands, heather, shrubland, wetlands and woodland; Forest is mostly made up of evergreen needle leaved vegetation. Tree heights vary greatly depending on their location, ranging from normal inland to stunted trees on hilltops and near the coast. Identifying wetland types was also difficult and often like dividing shades of gray into categories. I nevertheless assigned a wetland=* tag value to all of them, including on some string bogs. However, these string bogs, as well as most inland salt marshes, were fossilized landforms (i.e., no longer active). It was the same for the sand dunes system, although I didn’t try to map the landform. While active dunes were easy to identify, it was difficult to choose whether to tag them as sand, or grasslands as the vegetation was taking over. Finally, most water bodies were already mapped and therefore only needed some adjustments to their shore and tags. Some closed (or almost closed) bodies of water were converted from “coastline” to “lagoon”.

Land use: This feature subset included both the usual landuse=* tag values as well as parking lots. Farmland is the main land use I identified, although I was only able to find a few farmyards. Next come the residential areas, then the industrial ones. The largest industrial complex on the islands is the Cap-aux-Meules thermal power plant, followed by the Seleine salt mine.

Buildings, service roads, tracks, and trails: I mapped the buildings in two iterations. I first used Mapbox for buildings’ geometry, as its near-vertical viewing angle minimized distortions. I then used Esri World to update the result since the image was more recent. In doing so, I found many buildings that had disappeared, in the meantime, especially near the coast. Browsing local newspapers, I discovered that most of them had been destroyed in severe storms over recent years. To make sure other mappers would not map them again using older images, I kept them in the database while using a life cycle prefix to turn them off on the map (Figure 10). Outside of urban areas, most family housing units consist of a detached house, a garage, and a shed. These units are generally dispersed across the landscape and connected to the road network by long driveways.

Figure 10 Figure 10: Destroyed/demolished buildings after recent severe storms (in red). Esri World image (Îles-de-la-Madeleine).

I complete my mapping with tracks and trails, which have little topological relationship with the previous features. There is an extensive track network on the islands, most related to farming or tourism (including all-terrain vehicles). Due to islands ground characteristics, it is difficult to know whether these tracks contain compacted material or not, without going through each one. So, when in doubt, I assumed they did not (i.e., tracktype=grade5). As for the trails, it seems I was preceded by a few OSM contributors. None of the trails I walked through were missing, so I just had to adjust a few of them to fit SGH data.

Thoughts About the Project

This was my longest mapping project, and I learned a lot from mapping such a diversity of natural map features. Here are my thoughts about what went right, should be done differently, and could have helped.

What went right: Obviously, most of the mapping went right. My crush is having discovered the Strava Global Heatmap (SGH). After using OSM’s GPS tracks for years, I was blown away by the volume of tracks found in SGH, their display (i.e., data density), and ease of use in JOSM. From now on, I will continue to use SGH for all my mapping projects, both to adjust images when necessary, and to find/confirm the locations of popular hiking trails.

The next thing is to have kept track of mapped areas (via a dedicated file) and features (via iterative data capture). It really simplified my work. I could have mapped one feature at a time over all the islands, but the pleasure of seeing the map get colored, one patch at a time, motivated me to continue.

Finally, I will keep using life cycle prefixes when required. This allowed me to remove buildings from the map while keeping them in the database. Until all images tell the same story, it may prevent other mappers from capturing them again by using older images.

What should be done differently: My main concern is that in my eager to map, I have started merging identical natural features into single multipolygons, for efficiency. As all these features were going to be set as multipolygons anyway, it was faster to proceed that way than to create a new multipolygon, duplicating tags, and so on, for each individual occurrence. One could argue it all depends on what a multipolygon relation represents. An isolated feature? All the occurrences of a feature in a specific context (e.g., the wooded areas of a nature reserve)? If for some instances, I would do the same (Figure 11), I am quite sure I could not use this argument for many others.

Figure 11 Figure 11: Plage de la Dune-du-Sud (Îles-de-la-Madeleine). The beach is mapped as a 22 km long multipolygon.

As far as I know, there is no consensus within the OSM community as to the best way to map adjacent polygons. I prefer using multipolygons rather than duplicating common line segments of adjacent polygons. However, the downside of using multipolygons is that it can be more difficult for new contributors to modify them. Having multiple outer rings spread around for a feature, unless really required, can only make things worse. I’ll probably try to fix the worst cases manually over the next few months.

Another thing I should have done differently is to use Sentinel-2 imagery in a first iteration to map the coastline. I would have kept the location of the coastline and adapted my mapping using older available images in a second iteration (Figure 8). These older images are probably just fine around cliffs/rocky shores, but Sentinel-2 data should have been used where coastal dynamics is important (i.e., erosion and deposition).

What could have helped: Image metadata would make it easier to decide which image to use. Without knowing about the recent storms and seeing their impacts on the ground, I probably would have used Mapbox Satellite instead of Esri World. The same goes for the eastern end of the islands where I could not identify which was the most recent image.

What is next: I just hope to return to the Îles-de-la-Madeleine soon for another vacation! The End

Location: Les Îles-de-la-Madeleine, Urban agglomeration of Les Îles-de-la-Madeleine, Gaspésie–Îles-de-la-Madeleine, Quebec, Canada
Posted by hasienda on 27 March 2024 in English.

not been lazy but busy with so many other things, but got suddenly a new JOSM install fit for use an got catched for a few hours by now: I read some old wiki docs from 2008/09 i. e. the pilot work for Karlsruhe house number tagging schema in our town, added a few obviously missing objects, peeked into current issues nearby on Osmose did some corrections - all that feels good, this might even start a new series of contributions. :-)

Location: 01796, Sonnenstein, Pirna, Sächsische Schweiz-Osterzgebirge, Saxony, Germany